CAPTAIN RACCAT
Game Dev//Comic Creator//Artist



He/They
Mildly odd artist and game dev
--
My technical art style is hard to define–blocky shapes, loud colors, fun contrasts, maybe a little too much stylization and a healthy dose of strangeness. Messiness and sketchiness, to my dismay, seems to be a hallmark of my work, giving it the style I love and hate at the same time. Enveloping myself in my art pushes more emotion into the work; I want to be able to make people feel something, whether that be by the art itself or the underlying story.


Shapeshifterr
2D puzzle/RPG demo made with GameMaker
12.26.24
You're a shapeshifter, and you really need this job...
--


Bug Bite!
2D Puzzle Horror
6.19.25
Visual Glitch 2025 Game Jam
--
Bugs are unpredictable. So is what they can do to a body.
--


Basket of Red
3D Survival Horror
2.1.26
Roc The Jam 2026 Global Game Jam
--
This game was made in 48 hours as a solo project while balancing college homework, a job, and a social life....
It's definitely not my best work and I'm not quite sure if describing it as functional is accurate, but I did want something to show for the all nighter I pulled for this :))
--